
Another great thing about TG-16 is that it has an extension slot for the TurboGrafx-CD, making Turbo Grafix the first console that uses CDs as a format of gaming. Monster Lair (Wonder Boy III: Monster Lair) and Fighting Street (Street Fighter) were the initial TurboGrafx-CD titles.
Thats the biggest reason why I love about TG-16 is that it's very upgradeable, same goes with SNES and Sega Genesis, not like todays gaming, you didn't have to run out to get a entirely different model of the exact console cause it has more features. But sad to say, NEC didn't really made it far, most of the time you would of heard "Nintendo VS. Sega", not "Nintendo VS. Sega VS. NEC", I am not sure why TG-16 wasn't a great success, but it was a pretty fun console. Although I didn't have any extensions for TG-16 and have a few Hu-Card cartridges, I thought it was a great console, some of the games I though was great was Final Lap Twin, Pac-Land, and Keith Courage in Alpha Zones.
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